O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo
O truque inteligente de The First Berserker: Khazan que ninguém é Discutindo
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But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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Isso porque, apesar do ter características como combates punitivos e qual dependem natural do gerenciamento do estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas de que ajudam a lançar personalidade ao game.
Quem gosta do um souslike Muito mais “tradicional” provavelmente não vai apreciar tanto este fato do que nãeste há um grande mapa interconectado de modo a explorar.
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Nãeste sei se isso foi por questão intencional do design ou resultado por um erro, porém tenho a impressão do qual muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual o estúdio preparou — porém vale a pena insistir um pouco para atravessar dela.
Esses problemas por balanceamento impactaram bastante negativamente na minha gameplay, felizmente sãeste coisas simples por se resolver com um patch futuramente, porém Teimavive cá o aviso do de que certas partes do game The First Berserker: Khazan nãeste parecem justas com o jogador.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Another way Khazan encourages these experiments is with pelo respec costs for skills. If something isn't working, change your entire build right outside the boss door.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right